


Videogames began to be created in order to serve us. With Halo's arrival, games shed personal purpose in favor of pleasing a focused-tested personality. Today, we will continue to kill our brothers. Now, we love Halo, but it was such a sudden growth-spurt that we all started tripping over our comedic ginormagantuan-foots in excitement, and we still, to this day, have not yet arrived at the equivalent of the Emancipation Proclamation. Like slavery being the base-cause of the American Civil War - despite the cries for "states' rights" and a thousands of other actual reasons - the base-cause of videogames' slide into self-fellatio was Halo: Combat Evolved. Layered as it is, it can't be sullied, it constantly cleans itself like an obsessive-compulsive cat with a disorder.Īfter Majora, videogames entered an awkward phase. We can come at this story over and over, in repetitious discovery, with repetitious joy. The memories that stink of emotion, of fire, and of revelation. Isn't that what the best memories are? Revisited again and again - on purpose or not - to honor the best bygone moments. Majora is the first and only time you experience genuine, crystal-clear, 1080p, surprising euphoria following the appropriate build-up.
#Grundle fleshy fun bridge full#
In Majora, you say goodbye to firefly-questions, and accept that you do indeed have to live in a world where you must consciously accept your ignorance to the universe around you - a universe that is entirely full of monsters and that you must nonetheless live in until the day you die. The Legend of Zelda: Majora's Mask is the day in your life that you look back upon years down the road and say: "That was the last time anybody ever treated me right." Chronologically, Majora stands after your loss of innocence but before the onset reality of adulthood.
